Diary Of An x264 Developer

11/25/2010 (8:35 pm)

Announcing TMPGEnc 4: now with x264!

Filed under: commercial,japan,licensing,x264 ::

A few months ago, we announced a commercial licensing program so that even companies unable to use GPL software in their products have a chance to use the open source x264 instead of proprietary alternatives.  The system worked on two basic concepts.  First, all licensees would still be required to give their changes to x264 back to us: x264 must forever remain free, with no useful contributions kept hidden from the community.  Second, all the profits would go directly back to x264, primarily to the developers who’ve made the most significant contributions to x264 over the years, but also to funding future development, bounties for new features, as well as contributing to other related projects (e.g. Videolan and ffmpeg).

Over the past couple of months, we’ve gotten an enormous response; over 40 companies have inquired about licensing, with more contacting us every day.  Due to the sheer volume of interest, we’ve partnered with CoreCodec, the creators of the free Matroska container format and developers of CoreAVC, to make x264 as widely available as possible in the world of commercial software as it is in the world of open source.  All of this is already filtering back to benefiting x264 users, with many bugs being reported by commercial licensees as well as some code contributed.

Today, we announce the first commercial consumer encoding software to switch to x264: Pegasys Inc.’s TMPGEnc.  Expect many more to follow: with x264 now available commercially as well as freely, there are few excuses left to use any other H.264 encoder.  Vendors of overpriced, underpowered proprietary competitors should begin looking for new jobs.

(Pegasys press release: English, Japanese)

9 Responses to “Announcing TMPGEnc 4: now with x264!”

  1. JoeH Says:

    Fantastic news! Thanks DS and team!

  2. MrCommunistGen Says:

    Absolutely brilliant! I’m tired of 3rd party h.264 encoders that don’t deserve the name. Apple’s QT encoder comes to mind. Hopefully this is a sign of the shape of things to come.

  3. CruNcher Says:

    Hey Dark did you also meet Hori himself ?

  4. CruNcher Says:

    Dark do you think “Vendors of overpriced, underpowered proprietary competitors should begin looking for new jobs.” its sane to call up the commercial war on them also ?

  5. CruNcher Says:

    I mean try to be a little more diplomatic and hold your harsh words back you dunno what that provokes in some.

  6. Anon. Says:

    Good for you guys. You deserve every benefit and advantage that arises from your great work.
    The immature sniping at campetitors is very dissapointing. Such behaviour reflects very poorly on you. This is not a video game it’s real life and you shouldn’t just do better work but also be the better person. Unemployment for whatever reason is a very hard thing to deal with and to cavalierly wish it upon others is a crappy thing to say.
    If you must beat another man, beat him at politeness.

  7. psuedonymous Says:

    Given how crap so many commercial encoders are, I think it’s entirely justified. If their choices are either improve their encoders to be less godawful, or to go out of business, either is a win for the consumer.

  8. Rohit Nair Says:

    x264 FTW :)

  9. Harry Says:

    CrunNcher: I share your views (both in comment about and comment to a previous post). x264 and its commercial users could be easy prey for patent trolls as well as for competitors with patent portfolios. Open source means trolls with rights to pre-existing video encoding patents don’t need to waste time by speculatively accusing x264 and its customers of violation. Trolls have evidence in the form of source code from the outset and can go straight for the jugular. Respect for the brave business model, but be careful out there!

    “Vendors of overpriced, underpowered proprietary competitors should begin looking for new jobs.”… Patent trolls need ppl who know H.264 encoding innards to trawl patents and source code to look for opportunities to cash in on x264 success… :)

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